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    <pubDate>Thu, 09 Feb 2012 21:08:30 +0100</pubDate>
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      <title><![CDATA[Make Flash Builder compile new classes of a Library Project without changing the .flexLibProperties]]></title>
      <link>http://snippet.gnstudio.com/viewtopic/75</link>
      <description><![CDATA[If you have a library project shared between many developers, everyone needs to be aware that when a class is added to the library it has to be checked in the compilation list for it to end in the final swc file.<br />To avoid this task to everyone, you can mantain a single class, wich will contains only the import of the classes that you want to be compiled. Now you can check only that single class and forget about the .flexLibProperties, the other classes will be dragged inside the swc by the imports.<br />This approach is used by the flash team in the textLayout project.<br />]]><![CDATA[<div class="divcode"><pre class="prettyprint">////////////////////////////////////////////////////////////////////////////////<br />//<br />//  ADOBE SYSTEMS INCORPORATED<br />//  Copyright 2008-2009 Adobe Systems Incorporated<br />//  All Rights Reserved.<br />//<br />//  NOTICE: Adobe permits you to use, modify, and distribute this file<br />//  in accordance with the terms of the license agreement accompanying it.<br />//<br />//////////////////////////////////////////////////////////////////////////////////<br />package flashx.textLayout<br />{<br />	internal class EditClasses<br />	{<br />		import flash.text.ime.CompositionAttributeRange; flash.text.ime.CompositionAttributeRange;<br />		import flash.text.ime.IIMEClient; flash.text.ime.IIMEClient;<br />		<br />		import flashx.textLayout.container.TextContainerManager; TextContainerManager;<br />		<br />		...<br /><br />	}<br />}<br /><br /><br />&lt;?xml version=&quot;1.0&quot; encoding=&quot;UTF-8&quot; standalone=&quot;no&quot;?&gt;<br />&lt;flexLibProperties includeAllClasses=&quot;false&quot; version=&quot;3&quot;&gt;<br />  &lt;includeClasses&gt;<br />    &lt;classEntry path=&quot;flashx.textLayout.EditClasses&quot;/&gt;<br />  &lt;/includeClasses&gt;<br />  &lt;includeResources/&gt;<br />&lt;/flexLibProperties&gt;<br /><br /></pre></div><br /><br />]]></description>
      <author>cyberpunk</author>
      <pubDate>Sat, 16 Jan 2010 19:20:57 +0100</pubDate>
      <category>Flex 3.x</category>
      <guid>http://snippet.gnstudio.com/viewtopic/75</guid>
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